Turf War

Turf War is a mode in Splatoon Deluxe. It is one of the two Regular Battle gamemodes. Players must ink the most turf to win the match, and are split into two teams of four, or, in a Quarter Battle scenario, four teams of two.

Description
Turf War is played by up to eight people, each on their own computer. There are two teams of up to four Inklings each (Or four teams of up to two Inklings each in a Quarter Battle scenario), with each team assigned to its own ink color. The main objective for each team is to cover as much of the stage as they can.

Players may attempt to splat each other as well to temporarily avoid resistance or for defense. Each team has three minutes to spread their ink. After time runs out, Judd calculates how much of the stage was covered by each team. The team with the highest amount of turf coverage wins the round and gains an extra 1000p.

Strategies

 * Walls do not count as turf, so it is best that they are ignored, however, they may be used to swim up walls and reach elevated points.
 * A quick way to check which team is winning is to refer to the player list at the top of the screen. If a team is far behind first place, a "Danger!" icon will appear over the players' team.

Trivia

 * If a Turf War ends in a tie (Or has two or more tied teams in a Quarter Battle), 1p will be added to a random team, therefore making a tie impossible.
 * Spawn Points are automatically covered in each team's ink, making the minimum score about 3p.
 * In the original Splatoon games, points are determined by ink percentage, however, in Splatoon Deluxe, it is calculated by how many "parts" of floor.
 * To simplify this, the floor is made of several parts, and each part equals 1p. For example, if one team inks 256 floor parts, then they get 256p.